The Championship is open to all players.
Article 2.- There are two categories of game, you can play as an individual or as a team:
Article 3.- There would two phases. The first phase, called “Phase group” has a total of 6 players or 6 teams playing three matches against each player or team of the group. The two firsts of each group qualify to another phase, which will be played as a single elimination. In the second phase, the winner will be the best of 3 matches (final match included). Every match is broadcasted on this web site.
If the group has an odd number, a retake will be established with the players of the groups, who have the highest number of victories. In case of tie between two players of the same group, an additional game would be played.
The results will be updated in real time on the web site.
The winner of each category is the one who wins the final match in each category. The final match will be played the 31st of July.
Article 4.- The matches will take place from the 17th to the 31st of July. The 15th of July is the drawing date.
Article 5.- The game type to be played is by conquest with a maximum duration of 1000 years per match (except for the final match, which has no time limit) and the total number of villagers always should be 200. Before the match starts, the scenery of the game (the map) will be drawn. The maps are the following:
Article 6.- Registration period. You can register until the 14th July in any of the categories. In the team category, the captain would be the one in charge of registering their team players. However, they should have been registered previously in the team category.
Article 7.- The Championships will be performed with the updated patch of July.
Article 8.- Once you finish the registration process, you will receive a set of passwords to have access to the administrative area. Here you can follow the drawing processes for the match, results and set up your team.
Article 9.- The matches are played consecutively with 5 minute-break between the end of one match and the beginning of the next match. A maximum of 5 minutes-courtesy should be waited. If a player does not show up to the match, he or she will lose automatically the round.
Article 10.- Servers for the matches. The servers will be selected depending on the players’ server with the worst ping.
Article 11.- Match timetable. A timetable will be previously agreed with the players based on their location and time zone.
Article 12.- Team category is 2v2 or 3v3.
Article 13.- The registration price is €12 for the individual category and €8 for team category 2v2 and 3v3, both categories compete individually for the win.
Article 14.- The use of bugs deliberately and continuously during the match will be punished with the Championships expulsion.
Article 15.- The organization has the right to modify this Rules as long as they improve the Championship services. Every player must comply with the Rules. We are open to listen your opinion as a player.